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check是什么意思英语 he c

英文check.是啥意思?常用的c语言编程软件有哪些

admin admin 发表于2022-07-11 23:52:13 浏览98 评论0

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英文check.是啥意思

检查通常是检查或检查的含义。但是,这通常出现在歌词中,尤其是在RAP中。这里的检查可能是聆听它的含义,这类似于提醒我要开始唱歌的所有人。您必须注意听力。

常用的c语言编程软件有哪些


Microsoft
Visual
C++
、Microsoft
Visual
Studio、
DEV
C++、Code::Blocks、Borland
C++、WaTCom
C++、Borland
C++
Builder、GNU
DJGPP
C++、Lccwin32
C
Compiler3.1、High
C、Turb
C、gcc、C-Free和Win-TC、My
Tc等等,太多了,由于C语言比较成熟,所以编程环境很多。初学者推荐用DEV
C++、C-Free或者Code::Blocks,因为它们功能都比较强大,又免费,同时安装包也不大。

HTML+CSS静态页面实例,新手做练习用,请问哪位有呢

《!DOCTYPE html》
《html》
《head lang=“en“》
    《meta content=“width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0“
          name=“viewport“/》
    《meta charset=“UTF-8“》
    《title》《/title》
    《style type=“text/css“》
        html, body {
            margin: 0;
            padding: 0;
            width: 100%;
            height: 100%;
        }
    《/style》
    《script type=“text/javascript“》
        var R = 26, CW = 400, CH = 320, OffsetX = 30, OffsetY = 30;
        function CaculateNinePointLotion(diffX, diffY) {
            var Re = ;
            for (var row = 0; row 《 3; row++) {
                for (var col = 0; col 《 3; col++) {
                    var Point = {
                        X: (OffsetX + col * diffX + ( col * 2 + 1) * R),
                        Y: (OffsetY + row * diffY + (row * 2 + 1) * R)
                    };
                    Re.push(Point);
                }
            }
            return Re;
        }
        var PointLocationArr = ;
        window.onload = function () {
            var c = document.getElementById(“myCanvas“);
            CW = document.body.offsetWidth;
            c.width = CW;
            c.height = CH;
            var cxt = c.getContext(“2d“);
            //两个圆之间的外距离 就是说两个圆心的距离去除两个半径
            var X = (CW - 2 * OffsetX - R * 2 * 3) / 2;
            var Y = (CH - 2 * OffsetY - R * 2 * 3) / 2;
            PointLocationArr = CaculateNinePointLotion(X, Y);
            InitEvent(c, cxt);
            //CW=2*offsetX+R*2*3+2*X
            Draw(cxt, PointLocationArr, ,null);
        }
        function Draw(cxt, _PointLocationArr, _LinePointArr,touchPoint) {
            if (_LinePointArr.length 》 0) {
                cxt.beginPath();
                for (var i = 0; i 《 _LinePointArr.length; i++) {
                    var pointIndex = _LinePointArr;
                    cxt.lineTo(_PointLocationArr.Y);
                }
                cxt.lineWidth = 10;
                cxt.strokeStyle = “#627eed“;
                cxt.stroke();
                cxt.closePath();
                if(touchPoint!=null)
                {
                    var lastPointIndex=_LinePointArr;
                    var lastPoint=_PointLocationArr;
                    cxt.beginPath();
                    cxt.moveTo(lastPoint.X,lastPoint.Y);
                    cxt.lineTo(touchPoint.X,touchPoint.Y);
                    cxt.stroke();
                    cxt.closePath();
                }
            }
            for (var i = 0; i 《 _PointLocationArr.length; i++) {
                var Point = _PointLocationArr;
                cxt.fillStyle = “#627eed“;
                cxt.beginPath();
                cxt.arc(Point.X, Point.Y, R, 0, Math.PI * 2, true);
                cxt.closePath();
                cxt.fill();
                cxt.fillStyle = “#ffffff“;
                cxt.beginPath();
                cxt.arc(Point.X, Point.Y, R - 3, 0, Math.PI * 2, true);
                cxt.closePath();
                cxt.fill();
                if(_LinePointArr.indexOf(i)》=0)
                {
                    cxt.fillStyle = “#627eed“;
                    cxt.beginPath();
                    cxt.arc(Point.X, Point.Y, R -16, 0, Math.PI * 2, true);
                    cxt.closePath();
                    cxt.fill();
                }
            }
        }
        function IsPointSelect(touches,LinePoint)
        {
            for (var i = 0; i 《 PointLocationArr.length; i++) {
                var currentPoint = PointLocationArr;
                var xdiff = Math.abs(currentPoint.X - touches.pageX);
                var ydiff = Math.abs(currentPoint.Y - touches.pageY);
                var dir = Math.pow((xdiff * xdiff + ydiff * ydiff), 0.5);
                if (dir 《 R ) {
                    if(LinePoint.indexOf(i) 《 0){ LinePoint.push(i);}
                    break;
                }
            }
        }
        function InitEvent(canvasContainer, cxt) {
            var LinePoint = ;
            canvasContainer.addEventListener(“touchstart“, function (e) {
                IsPointSelect(e.touches,LinePoint);
            }, false);
            canvasContainer.addEventListener(“touchmove“, function (e) {
                e.preventDefault();
                var touches = e.touches;
                IsPointSelect(touches,LinePoint);
                cxt.clearRect(0,0,CW,CH);
                Draw(cxt,PointLocationArr,LinePoint,{X:touches.pageX,Y:touches.pageY});
            }, false);
            canvasContainer.addEventListener(“touchend“, function (e) {
                cxt.clearRect(0,0,CW,CH);
                Draw(cxt,PointLocationArr,LinePoint,null);
                alert(“密码结果是:“+LinePoint.join(“-》“));
                LinePoint=;
            }, false);
        }
    《/script》
《/head》
《body》
《canvas id=“myCanvas“》《/canvas》
《/body》
《/html》-he